design, drawing, vector
I've long been an admirer of the original Anglepoise lamp designed by George Carwardine in 1932. It's deservedly a design classic though I've never yet used one that functions with quite the precision or exquisite balance that Carwardine sought to bring to the design. Anyway, this is a vector drawing I did some time ago of a generic copy of the original Anglepoise  and, again, I attempted to bring a little freedom to the quality of the drawing that would lift it off the page somewhat. Hand drawn product design renderings have a lively, vital quality about them, while computer generated drawings often feel a little sterile by comparison.
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Design history in a nutshell

animation, design, learning, media This video is one of a series of six that I've been involved with as author in a project with the Open University to create a series of six two-minute videos for free access on the Open Learn website. The videos take a light-hearted approach to explain some of the key movements in design history: Gothic Revival, Arts & Crafts, The Bauhaus, Modernism, American Industrial Design, and Post-Modernism. There's also an overarching narrative that quietly demonstrates that until recent times designers and design thinkers were absolutely central to shaping and influending societal attitudes, economies, cultural values, morals and models of consumption.Perhaps the time has come for designers once again to speak up and act as influential forces for change! To round things off, there's also a short quiz (6…
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Alien objects

creative thinking, creativity, critical & creative thinking, design, learning
LOLA: Alien Object Analysis on Prezi   A critical & creative thinking activity Essentially, a version of a traditional design object analysis activity, this is a creative exercise that introduces students to the idea that all objects can convey meanings; meanings which can be clear, obscure, shifting, ephemeral, long-lasting, trivial, profound, widely understood, narrowly received, lost - and more. The activity can be run with any number of variations, but the one presented here is set against some dystopian future in which all the inhabitants of planet Earth have abandoned it, leaving behind only their manufactured artifacts. At some time subsequent, an alien civilisation finds abandoned world and sends down a landing party to explore. The biggest puzzle they face is trying to make sense of the objects they find…
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Critical v creative

creative thinking, design
This Prezi is serves as a brief introduction to the differences between critical and creative thinking and was created as part of the course material for tutorial sessions delivered to Industrial Design students at Coventry University. Some of the notes are based on an article by Robert Harris, An Introduction to Creative Thinking, 1998. I've been unable to attribute most of the images as I no longer have those details, so in the event that the an originator takes offense at their use in this educational contact, please don't hesitate to contact me and I will withdraw any offending image at once. I am, of course, delighted to acknowledge the originators should anyone be able to identify themselves as such. Acknowledgements: EyeClops Night Vision Goggles - -…
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From saint to sinner?

Steve Jobs’ death, as one might not unreasonably expect, elicited a lot of eulogising. A very great deal of eulogising. Verging on hysteria kind of eulogising. Y’know, the Princess Di kind of eulogising. Irrational. Barmy. Now, for Mr. Jobs’ family and friends his death is nothing short of a tragedy in the fullest, starkest sense of the word and for them the world will never be the same again. The pain may dim with time, but I doubt very much that it will ever fade away and no normally functioning human - even me - could not feel empathy for the recently bereaved family and close ones. For the rest of us, and by that I mean everyone who didn’t actually know him, I can confidently say, without meaning to…
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Exquisitely dull

design, media
As a few that know me will attest, I’m no fan of the Apple organisation, but as a designer myself I do like their product design - and most especially what they have done in making consumers aware that good design can command a premium. I very much like the idea that quality isn’t cheap. Nice one Steve, I’ll give you that. Actually, when I say I do like their product design (not that I own any of it) - it suddenly struck me the other day that what I mean is that I used to like their product design. It was while watching a client talking on his iPhone that it occured to be how bland it now seems as an object and the very latest 4S version (launched…
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